Welcome to Simnet. This documentation covers the cloud console — compute, storage, networking, images, monitoring, and organization management — plus the developer API. Pick a starting point below.
Start here
Quickstart
Go from a brand-new account to a running virtual machine, including the region and network Simnet sets up for you.
Core concepts
Regions and zones, tenants and projects, jobs and events, quotas — the ideas the rest of the console assumes you know.
Your dashboard
Infrastructure Overview: resource counts, quota consumption, allocation charts, and recent activity.
Developer API
Drive the same platform from your own tooling with an authenticated REST API.
Explore by area
Compute
Virtual machines, SSH keys, affinity groups, and autoscaling groups.
Storage
Volumes, snapshots and snapshot policies, shared filesystems, backups and schedules.
Networking
VPCs, public IPs, firewall policies, site-to-site VPN, customer gateways, and Fabric.
Images
Templates and ISOs — the boot sources for new machines.
Monitor
Events and jobs: what happened to your resources, and whether your last action finished.
Organization
Users, tenants, and the audit log.
How Simnet fits together
Everything you create lives in a region, and every region contains one or more availability zones. Your account gets a private, isolated network in each zone it uses — a VPC with a guest network inside it — and your virtual machines attach to that network. Storage attaches to machines as volumes, machines boot from templates or ISOs, and inbound access is granted deliberately through public IPs and firewall policies. When you operate in more than one region, Fabric connects those private networks over encrypted tunnels so resources reach each other without touching the public internet. Because provisioning is asynchronous, most actions return immediately and finish in the background. Jobs tell you whether an action completed; Events are the durable audit trail of what happened.New to the platform? Read Core concepts first — the region-and-zone model in particular explains why several screens ask you to pick a location before you can create anything.